X-Plane 11.30 Release Candidate 1 and Toe Brakes
看到X-Plane 11.30脱离beta阶段,进入正式发布候选r1版,
所以花5分钟升级一下,
然后用C172在黄山屯溪机场ZSTX简单飞行了20分钟,
觉得运行很稳定,暂时没有发现什么问题。
好久没有用CH Fighterstick USB了,
所以在设置里把每个按钮设定好,
这个过程也花了十来分钟。
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另外上次提到的字体设置,在设置/图像里可以看到,
可以根据需要改变"Base Font Size"和"用户界面大小"设定即可。
最后把RC1版的release note抄写下来:
Release Candidate 1XPD-9460 Shadow LOD bias adjusted to artist recommendation.
XPD-9495 Particle FX are canceled by replay.
XPD-9498 Engine FX follow thrust vectors.
XPD-9520, XPD-9725 Fixed shader compile issue with old drivers and dome.glsl.
XPD-9599 Fixed light level differences when using auto-adjust.
XPD-9609 Fixed asan trip on exit due to OGL_shader.
XPD-9615 Turned off cloud-based lighting in particles.
XPD-9662 Auto-toe-brake set to 11.26 versions in file loader for old planes.
XPD-9687, XPD-9682 Fixed particles appearing in C172.
XPD-9697 Sounds are killed for AI aircraft that are removed.
XPD-9702 Disable the Stinson for AI.
XPD-9705 Fixed crash with glass blend in scenery.
XPD-9706 Probe heat doesn't turn on static heat in the 737.
XPD-9707 Took new art to fix tree transparency.
XPD-9710 Fixed inverted hard surfaces.
XPD-9711 Fixed incorrect low LOD when HDR 4x SSAA was on.
XPD-9713 Fixed crash adding OBJ in Plane Maker.
XPD-9718 dv-inc as fm2 dataref.
XPD-9719 Enabled vector thrust without check box for old ACF from 11.26.
XPD-9721 Logbook not showing the destination/arrival airport ICAO in the Logbook.
XPD-9722 Transparent objects cast shadows when "draw shadows on scenery" is enabled.
XPD-9724 Aircraft objects loaded as AI cause VR config file error.
X-Plane 11.30 Airports Update
官网还介绍了一些3D机场的图像,
比如石家庄ZBSJ
比如关西机场RJBB
都很惊艳。
gle
正定机场近处停的那两架飞机应该是比较老的吧。和机场很匹配。第一次走进航站楼,感觉和上个世纪的老医院差不多。绿色的墙裙漆,水磨石的地面,只是缺少了84消毒水的味道。
老眼昏花 回复给 gle
那机体确实很有历史感ww
sam
老眼昏花大師,您好
STEAM版的XP11,終於更新為11.30R1版,只是升級之後卻出現了一些問題,想請教,
為何ATC的通訊聽不到聲音了?,再來通訊對話的對話框也不見了?,還有新的飛行計畫要提交,出現很多新的框框要填資料(個框代表的是甚麼意思),ai的聲音也都變了(女變男),但流暢度增加不少,謝謝
老眼昏花 回复给 sam
11.30正式版已经发布了,你不妨再等一等看看?这个版本变化不少,需要慢慢适应。