X-Plane 11.30 Release Candidate 1 and Toe Brakes
看到X-Plane 11.30脫離beta階段,進入正式發布候選r1版,
所以花5分鐘升級一下,
然後用C172在黃山屯溪機場ZSTX簡單飛行了20分鐘,
覺得運行很穩定,暫時沒有發現什麼問題。
好久沒有用CH Fighterstick USB了,
所以在設置里把每個按鈕設定好,
這個過程也花了十來分鐘。
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另外上次提到的字體設置,在設置/圖像里可以看到,
可以根據需要改變"Base Font Size"和"用戶介面大小"設定即可。
最後把RC1版的release note抄寫下來:
Release Candidate 1XPD-9460 Shadow LOD bias adjusted to artist recommendation.
XPD-9495 Particle FX are canceled by replay.
XPD-9498 Engine FX follow thrust vectors.
XPD-9520, XPD-9725 Fixed shader compile issue with old drivers and dome.glsl.
XPD-9599 Fixed light level differences when using auto-adjust.
XPD-9609 Fixed asan trip on exit due to OGL_shader.
XPD-9615 Turned off cloud-based lighting in particles.
XPD-9662 Auto-toe-brake set to 11.26 versions in file loader for old planes.
XPD-9687, XPD-9682 Fixed particles appearing in C172.
XPD-9697 Sounds are killed for AI aircraft that are removed.
XPD-9702 Disable the Stinson for AI.
XPD-9705 Fixed crash with glass blend in scenery.
XPD-9706 Probe heat doesn't turn on static heat in the 737.
XPD-9707 Took new art to fix tree transparency.
XPD-9710 Fixed inverted hard surfaces.
XPD-9711 Fixed incorrect low LOD when HDR 4x SSAA was on.
XPD-9713 Fixed crash adding OBJ in Plane Maker.
XPD-9718 dv-inc as fm2 dataref.
XPD-9719 Enabled vector thrust without check box for old ACF from 11.26.
XPD-9721 Logbook not showing the destination/arrival airport ICAO in the Logbook.
XPD-9722 Transparent objects cast shadows when "draw shadows on scenery" is enabled.
XPD-9724 Aircraft objects loaded as AI cause VR config file error.
X-Plane 11.30 Airports Update
官網還介紹了一些3D機場的圖像,
比如石家莊ZBSJ
比如關西機場RJBB
都很驚艷。
gle
正定機場近處停的那兩架飛機應該是比較老的吧。和機場很匹配。第一次走進航站樓,感覺和上個世紀的老醫院差不多。綠色的牆裙漆,水磨石的地面,只是缺少了84消毒水的味道。
老眼昏花 回復給 gle
那機體確實很有歷史感ww
sam
老眼昏花大師,您好
STEAM版的XP11,終於更新為11.30R1版,只是升級之後卻出現了一些問題,想請教,
為何ATC的通訊聽不到聲音了?,再來通訊對話的對話框也不見了?,還有新的飛行計畫要提交,出現很多新的框框要填資料(個框代表的是甚麼意思),ai的聲音也都變了(女變男),但流暢度增加不少,謝謝
老眼昏花 回復給 sam
11.30正式版已經發布了,你不妨再等一等看看?這個版本變化不少,需要慢慢適應。