At FlightSimCon 2016, Laminar Research announced the news about X-Plane 11.
Please watch the video below for details, although no one knows exactly when it will be released.
The video also includes a demo of version 10.50 beta, which will be released this week.
The features of this version were previously summarized here.
Additionally, you can read a text summary from an attendee on this blog here,
We can see that XP11 will have these features:
New UI This UI is more modern, similar to FlightGear and P3D, and easier for new users to get started
Physics Based Rendering (PBR) Based on physical rendering, this seems to be a relatively new field; if interested, you can check out this introductory article about this algorithm
Ambient Occlusion This is also a new technology used in games; you can check out the technical description here
New Sound Engine A new sound engine
In other words, the sound and visual effects of X-Plane 11 will be more realistic and immersive. Let's start saving money for a new computer to welcome the release of XP11