X-Plane 10 Version Info
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X-Plane 10.25 Beta 1
Good news, X-Plane players! X-Plane 10.25 Beta 1 is here.
I saw the development team’s blog early this morning and immediately updated to give it a try. I didn’t find any issues, so everyone can upgrade with peace of mind. If you don’t know how to upgrade, please refer to this site’s X-Plane Beginner’s Guide.
The biggest highlight of this update is that the team has started integrating community airport Scenery directly into X-Plane. This time, over 250 airports were installed at once. You won’t have to painstakingly search the web one by one anymore; X-Plane now includes the Scenery built-in. This is fantastic news. I’ve seen friends online complain right after installing XP about how bare the airports looked. Since X-Plane will continue to absorb high-quality Scenery resources from the web into the core sim, players can focus more on flying.
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X-Plane 10.21 Release Candidate 1
I saw some good news at noon: the latest version, 10.21 RC1, has finally been released, fixing the issue where the game failed to launch on Mac under Japanese and other locales.
I hurried to upgrade when I got home in the evening, and sure enough, this major bug that had plagued me for over half a year has finally been fixed. Kudos to the developers for their hard work.
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Regarding the use of X-Plane 10.20 beta 64-bit on macOS
X-Plane 10.20beta 64-bit version has been out for a while now. I have downloaded it several times to try (on macOS), but every time, the application would quit unexpectedly within a second of launching, making it completely unusable. It was quite frustrating. I wonder if any friends have encountered the same issue?
I also tried sending the error report back to the developer, but it was like sending a message into a void with no reply. Helplessly, I had to reinstall the stable version 10.11 and continue using it.
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Title: X-Plane 10.10 is Finally Released, 10.10B2 is Very Stable
The long-awaited 10.10 is finally released. After the first Beta 1 was released last week, I saw poor online reviews, with many machines unable to start. So, I decided to wait a bit. This morning, I checked the developer blog again and found that B2 is out with many bugs fixed. No need to wait then; I installed it immediately to take a look.
It took about 30 minutes to download the updater from the official website to finish the installation. I started it up impatiently, and the “Quick Flight” dialog box appeared right away. Oh, this must be the first new feature of 10.10.
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Title: Development Progress on X-Plane 10.10
Since upgrading to 10.5-rc1 a few months ago, it seems the X-Plane development team’s progress has stalled. To support more developers of scenery and aircraft plugins, I assumed their main focus is now on third-party development tools. However, it seems they just updated their development blog, revealing details about the new version 10.10.
Here are a few points I’m particularly interested in: The release schedule for 10.10 is not yet certain; it seems there are still many bugs This version is not yet a 64-bit application The UI for aircraft selection and flight settings will change Road rendering will be more realistic System stability will be improved; even if you run the program continuously for 10 hours, it will not crash unexpectedly The low-level software for joystick hardware has been rewritten, allowing you to plug and play new hardware devices even during flight (currently requires restarting X-Plane)
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X-Plane 10.04 Beta 2 Released
X-Plane 10.04 Beta 2 has been released. Since this is still a beta version, you still need to manually launch the X-Plane 10 Updater program to update.
The update points are listed below. It seems they aren’t particularly relevant to me, as the functions I use regularly are basically not on the list.
All buttons on the FMS’s should work properly even if there are two different FMS’s in the airplane. Wind-shear and turbulence model refined a little more to be more complex in it’s randomness, and not always quite so strong in what are requested to be moderate conditions, and to change in a reasonable way with altitude. This should help improve wind and turbulence modeling, especially with Real-Weather turned on. X-15 drop and Space-Shuttle-carry missions should work properly now. Right-mouse drag to look around in 3-D cockpit command-look view, and mouse scroll wheel zooms. This is a pretty convenient way to look around the 3-D cockpits. (This works in “command” look mode, not mouse look mode! So when you are not right-mouse dragging, the view stays still and you can manipulate the 3-d panel.) Track-IR functions in ALL 3-d cockpit views now… It has WORKED for years, but is now easier to find since it engages in ALL 3-d cockpit views, not just one. Cool new feature for QuickTime movies: Movie quality! Set it high or low depending on how good you want it to look… and how much disk space you want to burn! External visuals should sync-up faster in the multi-machine setups, which should save some time in real flight-training scenarios. Landing lights, spotlights, and spotlight aiming-angles all go from master machine to external visuals now. Plane-Maker system screen: Option to auto-load with current values, or not, airspeed, vertical speed, and altitude when a new autopilot mode is engaged. Visibility tuned to change with altitude in a more accurate way to follow the reported weather more closely. AI planes should be better about holding desired altitude now, resulting in less annoyed air traffic controllers. Fixed: incorrect warnings about missing scenery Fixed (partly): the ocean shading should have fewer sharp lines on it. Far view shading of the ocean is still a work in progress…more color tuning in a future beta. Fixed: wing flex now works - X-Plane was incorrectly zeroing out wing-flex on some v10 planes. Fixed: sharp turns in taxiway lines now render correctly at KSEA and other airports. Fixed: right button on Linux is now the “right” button, not the scroll wheel itself. Fixed: plugins won’t crash if they try to read the weather from XPluginStart Facades:
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X-Plane 10.04 Beta 1 Released
More info on X-Plane versions, piloting, installation, and getting started
Just got back from a business trip, so this blog has been on a nearly two-week hiatus. Apologies.
X-Plane 10.04 is finally released. As usual, the first release is the beta 1 version. Note that to install it, you must manually launch the X-Plane 10 Updater program. It is not like before, where you were prompted to update when launching the main program. You should go update and check it out.
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Upgraded Again: X-Plane 10.03 Release Candidate 2
It looks like this update just fixed some minor bugs: one fixed geometry errors at certain locations so that building roofs wouldn’t stretch into the sky, and the other displays a clear error message and stops execution when running on certain unsupported legacy hardware platforms.
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Title: X-Plane 10.03 Finally Ends Beta Testing, Release 1 Released
I planned to practice Steep Turns today, but upon starting up, I realized there was another update. The official version of X-Plane 10.03 is finally released! Hurry up and give it a try.
X-Plane 10.03 Release 1 Improvements
Performance: Improved frame rates in 2D cockpit display mode and when the forward view has no HUD, especially when HDR is enabled
Rendering: Cloud Rendering is much better
ATC: Fixed minor crashes Improved Arrival altitudes slightly Fixed Descent steps, Descent angle is shallower
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X-Plane 10.03 Beta 10 Released
Beta 9 was just released yesterday, and today I found that beta 10 is already here. It looks like issues are being found and resolved quickly.
The update contents for this time are: Fixed the freeze issue during startup or when certain AI aircraft were flying Fixed the very rare issue of missing DSF surface tiles on high-load machines
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X-Plane 10.03 Beta 9 Release
Today, Laminar Research released the latest version of X-Plane — X-Plane 10.03 Beta 9. This release jumps directly from Beta 7 to Beta 9, mainly because the Windows version was found to crash during the preparation for Beta 8, so after an emergency fix, the version was bumped to Beta 9. After using it personally, it feels like the display is a bit faster than before, and the calibration function at startup is also very convenient. Also, the handling stability feels better. I performed a few figure-eights; although I was still busy trying to maintain altitude and speed, subjectively it felt a bit easier. (Or maybe my skill level has improved?)
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X-Plane 10.03 Beta 7 Released
Today Laminar Research released the latest version of X-Plane — X-Plane 10.03 Beta 7. The developers are still working efficiently, pushing out an update so quickly just after Christmas. http://wiki.x-plane.com/Beta
In this update, the following fixes were mainly implemented:
ATC
- Fixed a bug where incorrect instructions were issued while taxiing
- Fixed a bug where clearance was issued despite holding at the gate due to weather
- Runway traffic flow is more stable
- AI aircraft destination selection is smarter
- Soundless mode now works correctly
- Submit flight plan menu item can be disabled when necessary
- Clouds do not display from the inside
- Stars do not display when flying inside clouds
General